Since 2014 I taught hundreds of students what truly matters in my profession - thinking and communication.
As a lecturer, I am not blinded by fancy technology or latest trends, because the foundation of every experience is the same - human emotions.
My job as a mentor is to prepare my students to the industry and its standards, so apart from the classes I teach (see below), I emphasize and demonstrate people skills, communication, feedback exchange and hard work ethic.
The Open University (Israel)
Head of Video Game Design program
Game Design (basic, advanced)
UX Design (basic, advanced)
eSports Industry workshop, using League of Legends
Program's final project
This video was taken during the COVID-19 period, via Zoom
eSports Workshop (League of Legends)
6 different view of the eSports industry, learned through learning LoL:
The genre (MOBA)
The player (user)
The champs (game mechanic)
Coaching (pro business)
Future Riot's universe (creation)
The eco-system (non-game products)
eSports radio interview (Kan, 2018)
Gears of Wards 3 VS Portal 2:
What Makes Fun? (2014)
UX and GD lecturer