Personal Projects
A good PM knows a lot about many things. A great PM practices them.
I truly love experiences, both as a person as well as a designer, so exploration and creation are a nature of mine that keeps me open minded to learn anything.
During the years, and in parallel to any paying job, I always create experiences I am personally passionate about - from children books (4!) and 3D modeling to to making hand made chocolates.
Children's Books
Product:
4 children's books, one interactive
Role:
Owner, writer, producer
Overview:
This series of children's books I wrote about what my son and I have learned during his ages of 0 to 4.
The twist - this is a book the parent will enjoy too, because each fold shows both the child's and the parent's point of view of the same situation with humor and honesty.
Get a copy of the 3rd book
Teeth
Product:
Educational game (4-12 y/o), mobile
Role:
Founder, PM, GD, UX
Overview:
As part of gamifying the experience of kids visiting the dentist with an interior design firm, I was leading the digital experience presented on a dedicated tablet in the waiting room.
The app, wallpapers, dentist chair and even the doors were branded, alongside life-size dolls of the game characters.
Chocola
Radio Pitch
Sting Operation
3D Modeling
Business:
Hand made chocolates
Role:
Founder, owner, head chef
Overview:
I love hand crafting, so why not chocolate?
Half way through my professional pastry chef professional training, I fell in love with the details and accuracy that hand made chocolates and petit four represent, and started my very own brand and shop.
Easy recipes (Hebrew) - try it!
Sharing knowledge is important and fun, so why not also on the radio?
This is a demo of a short session I created as a pitch for a radio show.
Genre:
PC FPS
Role:
One man show...
Overview:
As part of my transition from Aerospace Engineering to Game Design (2010), I learned and used Unreal Engine and ended up with a game of more than 40 minutes(!) original gameplay time.
Download the game (507MB)
Project:
3D Modeling
Overview:
As part of my transition to games, I learned by myself many skills - video editing, 3D engines, analytics, level design and more.
Learning 3D modeling was only natural milestone for enriching my games and portfolio.
Yuval Gelbard, FunkyVibe 2012